In some places online games have moved from the net to game lan conventions. Where people meet and play games in real life. It is becoming a bigger trend for game companies to arrange these kind of gatherings.
The web based market is the largest for online games with approximately 55 million players, compared to the smaller markets of massive multiplayer online games which has approximately 1.5 million players. The revenue per player is however much greater for massive multiplayer online games.
Example online game lists: Free Online Games Pictionary Scrabble Tetris Boggle
Web based games are almost always less than 1 MB to download, since the ease of downloading the games is essential to the games success. The games are written on a variety of platforms including Java, Shockwave and Flash.
Some companies believe that the best way to attract players is to build social activities around there games. Also the increased cooperation between Hollywood and game developers will bond players to the games.
There is currently a market of 55 million casual gamers. It has grown from 39 million in 2000. These are gamers not willing to shell out monthly subscription fees for online games.
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